13th Age campaign notes

A heroic fantasy game built around powerful Icons, dramatic relationships, and high-energy adventuring.

RealmBinder turns your table's rough notes or recordings into a shared record of the campaign: session recaps, characters, places and quests. Set the campaign to 13th Age and it knows the kind of story you are telling.

The Great Gold Wyrm's judgement, a campaign cover for Icon Politics
A ready-made campaign cover from Icon Politics.

A 13th Age campaign frame

Choose a frame when you set up the campaign, or keep just the system. The frame picks the covers you start from, sets the look of the art, and tells RealmBinder the setting when it tidies your notes.

Boarding the Archmage's flying realm, a campaign cover for Icon Politics

Icon Politics

Heroes navigate a fantasy world shaped by enormously influential Icons, where politics and legend are the same kind of weather.

  • powerful factions
  • legendary heroes
  • icons
  • politics

What changes in a 13th Age campaign

Notes that keep the right tone

When RealmBinder rewrites a session or the Chronicler asks you about one, it is told what a 13th Age story sounds like. It uses that for tone only: what your table wrote down always wins.

Tone
Epic, mythic, and adventurous.
Focus
Faction politics, icon influence, and big hero moments.

Beside your other tools

RealmBinder isn't a character sheet, a rules reference or a virtual tabletop. Keep playing 13th Age the way you do and link the character sheet you already use.

Characters in the game's own words

Player character profiles ask for a archetype, species and background, the terms 13th Age players already use.

See all 35 game systems

13th Age is a trademark of its owner. RealmBinder is an independent campaign notes tool and is not affiliated with or endorsed by the publisher of 13th Age.