Your notes stay the source
When RealmBinder rewrites a session, your original notes are saved beside it, word for word. A rewrite tidies the writing but keeps the names, jokes and tone of the people who were there.
RealmBinder is made by Daniel and Niels, two developers who work together in Copenhagen and play at different tables. We both kept losing the details of campaigns we cared about, so we built a place to keep the whole story.
Every table has stories it retells for years. The story survives, but the details fade: what the dragon said, why the plan fell apart, which town it all happened in. Nobody writes them down during the game, and a few sessions later only the punchline is left.
We want you to open a finished campaign years from now, remember how it went, and start comparing calendars for the next one. These are the rules we build RealmBinder by.
When RealmBinder rewrites a session, your original notes are saved beside it, word for word. A rewrite tidies the writing but keeps the names, jokes and tone of the people who were there.
When a note says a quest is done or a character has fallen, RealmBinder suggests the change and waits for someone at the table to apply it. When a name might belong to someone the campaign already knows, it asks you.
RealmBinder isn't a character sheet, a rules reference or a virtual tabletop. Link the character sheet you already use and keep playing the way you do.
Download the whole campaign as Markdown files whenever you like, or delete it.
It is free during the closed beta. We review requests in waves and email you when a place opens.